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Stories > Sci-Fi Adventure > Paraplaniac

Tags: RPG, Serious

Description

The Paraplaniacs
One in a million, Few Total.
Power, Speed, Intelligence are key.
They deliver the desperate hope
Eliminate the Engineers of Evil
Angels?
The Groke don't think so.
The Paraplaniacs are benevolent.
Aren't they?

Special Thanks

madglee - Testing
Sethaniel - Testing
Aerostar - Came up with the name for the Grokes.  First to listen to my idea for the Paraplaniacs.
The Matrix & Jumper - Influences.

Notes

You can save only at Shrines.
If you die, your link will be only a number, the higher the number the better you've done.
If you find yourself with very few options, try going back to your last shrine and spending your experience differently. Choices in battle are affected by your abilities.

A negative score, is a result of screwing all of the known universe. A positive score, is a result in success.

Versions

1 - Published.

Stats

 (on a scale of 1 to 8)

Maturity Level: 7 - anything goes
Story Difficulty: 5 - run through the jungle
Play Length: 6 - It'll be a while, better grab a Snickers®
Player Rating: 7 - even better than Reeses' Cups® (based on 104 ratings)
My Rating: you have not yet rated this game
Played 1483 times and finished 100 times since 7/9/2008

Comments

i won. I wish i had the choice to not kill my brother though
-- bells23 (Score of 1)
4/19/2012 3:08:20 PM:
Great writing and gamePlay but some pages are confusing
-- Xt1000305 (Score of 1)
4/16/2012 10:00:20 PM:
I wish it wasn't so short and the story was developed more overall a bit disappointing.
-- CovElite (Score of 1)
3/21/2012 10:47:49 PM:
arrtolI liked it athug iwas ather linea nd sort.
-- troesnaja (Score of 1)
3/11/2012 12:41:03 PM:
Really nifty setting :)
-- BerkaZerka (Score of 1)
2/6/2012 12:56:05 PM:

[30 More Comments]